![]() Because you supported money doesn't mean I will do whatever you wish - by donating you are not buying my soul. I dont work on saturdays (my time) and I won't update this thread on saturdays ![]() As far as I see that amount of funds come to my paypal account - I'll act accordingly - bring you another sprite. My strategy here is that for every single hour of my work on this project I'll "bill" you $10. If you want this project to grow, donate: link to donation pageĮvery single sprite takes a lot of time to make (about 1-2 hours for a fine-tuned GUI icon). ![]() more GUI work(like the minimap button's and fonts) The next are in (the most probable) order: My aim is to give a certain feeling to the game, that will make it immersive and a pleasurable experience.Ĭurrently the project contains new and enhanced graphics for the toolbar GUI (and as a side effect - those new graphics are also available in some other windows). This set aims at following goals: to create a graphical replacement but that wont fully reflect the original game graphics in 32bpp to be precise it will reflect the original game graphics to the extent where zbase sprites will be reused (what is in my arbitrary judgement). The project itself is certainly a long term goal. ![]() The graphics are reworked and reintroduced by me (lukasz1985). It's licensed under GPL v 2.0 license as it's ancestor. The "abase" baseset is a 32bpp graphics baseset, that is a fork of zBase baseset. ![]()
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